Prototyping
Your Game
WHAT WE ARE MAKING
WHY WE ARE MAKING IT
You will start developing prototypes, made quickly, that illustrate a form or idea.
To test ideas before using digital fabrication
ACTIVITY MATERIALS
Cardboard
Colored Acetate
Bristol Papers
Zip-ties
Straws
Metal Ruler
Pencil
Markers
Cutting Blade
Masking Tape
Hot Glue Gun
String
Brads
Popsicles and wooden skewers
1st
Go to the resources tab of this activity and learn about quick prototyping.
2nd
Create a blueprint of your design, a drawing that will help you construct your structure.
At the end you need to have have done the following:
- Sketched your main playing ground (board, stage...)
- Sketched your main game components (dice, counters, tokens, coins, figures, meeples, standees, cards)
- Written game instructions with main rule to win the game.
3rd
Students will work together to create a quick scale model prototype. Use low fidelity materials such as cardboard, paper, tape, and wire for your first prototypes. Remember these are not supposed to ~look good~ but rather be able to explain your concepts and ideas.
DELIVERABLES:
Make your first prototype
These models are meant to show your ideas, provide proof-of-concept, and test variations of function. They are not meant to be perfect or final iterations.
QUESTIONS TO ANSWER
Now that you have built it out of cardboard, what would be the best materials and methods for the next prototype?
You have built and tested one possible shape of your project idea. What other shapes could this concept take?
What do you need to learn to create the next, more developed prototype of this concept?
Prompt
Now that you’ve completed brainstorming, selected an idea that’s interesting to you, and been grouped into a project team, you will make a series of quick and simple prototypes that explore the idea you selected from brainstorming.
Deliverables
Pictures of your prototypes with a concept statement